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Dan Taylor
Dan Taylor
Technical artist, animator, illustrator
Colorado Springs, United States

Summary

I'm Dan. I work as an industry tech artist, illustrator, designer, programmer, and self-dev. I use innovative techniques to immerse others in colorful and exciting new ways. +15 years of art development experience, 10 years in independent game development.

Currently working for Direwolf Digital

Projects:
Freedom Planet 2 (artist)
Animal Insurgent Mercenaries (technical artist, concept art, animation)
Dune Imperium (Illustrator, technical artist)
Cascadia Digital (full-stack art development)
Root Digital (character animator)

Bachelor's Degree in Game Design and Development with an emphasis on C# programming and game production, project management, and beyond.

Skills

Concept ArtIllustrationMotion Graphics3D Animation3D ModelingCharacter ModelingEnvironment ModelingCharacter DesignProduction DesignAnimation

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
AutoCAD
AutoCAD
Blender
Blender
Photoshop
Photoshop
Unity
Unity
Flash
Flash
Premiere
Premiere
PaintTool SAI
PaintTool SAI
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Godot
Godot
XNA
XNA

Reel

Productions

    • Video Game
      Everdell (Steam)
    • Year
      2026
    • Role
      Character Modeler, Animator
    • Company
      Direwolf Digital
    • Video Game
      Clank! (Steam)
    • Year
      2025
    • Role
      Concept Artist, 3d Environment Artist
    • Company
      Direwolf Digital
    • Video Game
      Cascadia (Steam)
    • Year
      2025
    • Role
      Full Stack art-development, Illustrator, Technical Artist, Marketing, Mobile Platform Conversion
    • Company
      Direwolf Digital
    • Video Game
      Isle of Cats (Steam)
    • Year
      2024
    • Role
      UI Designer, Technical Artist, Illustrator
    • Company
      Direwolf Digital
    • Video Game
      Root (Steam)
    • Year
      2023
    • Role
      Character Animator, 3d Environment Artist
    • Company
      Direwolf Digital
    • Video Game
      Dune Imperium (Steam)
    • Year
      2023
    • Role
      Technical Artist , Illustrator
    • Company
      Direwolf Digital
    • Board & Card Games
      Dune Imperium (Immortality, Uprising)
    • Year
      2023
    • Role
      Illustrator
    • Company
      Direwolf Digital
    • Video Game
      Freedom Planet 2
    • Year
      2022
    • Role
      Animator, Background Artist, Environment Concept Art
    • Company
      Galaxytrail Games
    • Mobile Game
      Tilelands
    • Year
      2017
    • Role
      Creator
    • Company
      Dansyron Interactive
    • Video Game
      Dwindle
    • Year
      2018
    • Role
      2D artist, User Interface Designer
    • Company
      Rabid Troll Studios

Experience

  • Artist at Direwolf Digital
    Denver, United States
    February 2022 - Present

    General artist, illustrator, visdev

  • Tilelands at Dansyron Interactive
    Colorado Springs
    January 2017 - May 2017

    Self-produced Tilelands, a mobile procedural puzzle game involving the creation of Island Chains. Was responsible for all areas of game development from programming to artwork to publishing. Game was successfully launched to the Appstore and Google Play for iOS and Android in May 2017.